
Jade Constantine
Jericho Fraction The Star Fraction
2770
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Posted - 2012.10.11 10:24:00 -
[1] - Quote
Poetic Stanziel wrote: Every player meet, every fanfest, CCP Soundwave trots out the same tired vision, how one day he would like to turn off CONCORD and leave policing in the players hands.
Poetic Stanziel wrote: Increasing the costs of wardecs. Buffing mining ships to an obscene, nearly ungankable level. Removing insurance if killed by CONCORD. The so-called idiot switch to protect players from their own stupidity. The removal of can-flipping. Buffing CONCORD response. A change here, a change there. Control the message of those changes ("this behaviour was never intended," even when those behaviours have existed for years and never classified as exploits.)
Poetic Stanziel wrote: Toss a frog into some boiling water, it's going to freak the hell out and immediately try to escape. But, put a frog in some cool water, very slowly increase the temperature of the water over time and the frog will not perceive the danger, eventually boiling to death. Or so the hypothesis goes. Turns out it is complete bunk, the frog will hop out of the water when it becomes uncomfortably warm. As a metaphor, though, the boiling frog anecdote is instructive.
Interesting post in general - while I might disagree about some of the specifics of focus I do see where you are going with it. For my part I guess this frog jumped out of the water over the inferno 1.1 wardec changes. That was the point where I personally believed that Soundwave (aided and abetted by the CSM) had jumped the shark on sandbox balance and introduced an easy mode for the largest and richest alliances in the game by protecting them from affordable wardecs offensive and defensive ally consequence. It was a clumsy knee-jerk that broke more than it fixed and left a nearly unusable wardec system that most players appear to already have opted out of. (Speaking as a player who's considered the wardec system a core focus of my Eve gameplay since 2003 you can understand perhaps why losing that functionality initially stings then mutates into a disappointed sigh and feeling of "meh")
Ultimately I guess we all have our personal view of when changes go too far and ruin our view of what the sandbox should be and when that time comes we get to vote with our feet (and credit cards).
I'm still (and probably always will be) quite interested in Eve Online and where it ends up going - but for the immediate future I don't have much faith in Soundwave's vision or direction and I'm opting to take one of those plex-fueled can't be bothered to play breaks while there are so many other games and RL stuff to concentrate on.
Perhaps things would be different if I had any faith in the CSM actually understanding the problems mind ... but such faith is long fled. Its a shame but things change and Eve is a very old game now. At this point I think it needs a general reinvention and mass injection of time and lavish focus coupled with renewed direction from a chief designer who actually "gets" how the varied ecosystem of the single server sandbox should interact and counter-balance itself to keep the game rich, vibrant and genuinely varied in population and opportunity.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedomInferno Wardecs - Shoot Goons for FREE $300,000 dollars :(-á |